Now loading 
There are 15 materials
Now loading: phong16
	diffuse: (0.4 , 0 , 0.379867)
	specular: (1 , 1 , 1)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0.31532
	shininess: 69.2352
Now loading: floorShader
	diffuse: (0.445985 , 0.5144 , 0.511299)
	specular: (0.558135 , 0.74418 , 0.734909)
	emission: (0 , 0 , 0)
	ambient: (0.099327 , 0.113 , 0.112319)
	opacity: 0
	shininess: 82.7955
Now loading: phong11
	diffuse: (0.080624 , 0.080624 , 0.080624)
	specular: (0.969 , 0.969 , 0.969)
	emission: (0 , 0 , 0)
	ambient: (0.1783 , 0.1783 , 0.1783)
	opacity: 0
	shininess: 97.4874
Now loading: inside_shirt
	diffuse: (0.17984 , 0.17984 , 0.17984)
	specular: (0 , 0 , 0)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 25.6
Now loading: phong14
	diffuse: (0 , 0 , 0)
	specular: (0.73644 , 0.73644 , 0.73644)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0.48648
	shininess: 47.7645
Now loading: wood
	diffuse: (0.4264 , 0.269485 , 0)
	specular: (0.29458 , 0.186175 , 0)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 2.56
Now loading: phong15
	diffuse: (0.0510667 , 0.8 , 0)
	specular: (1 , 1 , 1)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0.45046
	shininess: 128
Now loading: kegShader
	diffuse: (0.731776 , 0.731776 , 0.731776)
	specular: (0.29458 , 0.29458 , 0.29458)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 2.56
Now loading: phong13
	diffuse: (0 , 0.4 , 0.0441999)
	specular: (0 , 0 , 0)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 25.6
Now loading: leather
	diffuse: (0.2704 , 0.232119 , 0.0343408)
	specular: (0.185 , 0.154999 , 0)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 8.20992
Now loading: barrelShader
	diffuse: (0.4 , 0.335133 , 0)
	specular: (0.88 , 0.765692 , 0.17512)
	emission: (0 , 0 , 0)
	ambient: (0.366 , 0.306647 , 0)
	opacity: 0
	shininess: 2.56
Now loading: cigar1
	diffuse: (0.252 , 0.211134 , 0)
	specular: (0 , 0 , 0)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 25.6
Now loading: ember
	diffuse: (0.7944 , 0.260563 , 0)
	specular: (0 , 0 , 0)
	emission: (0.70542 , 0.450121 , 0.193285)
	ambient: (0.3876 , 0.312341 , 0)
	opacity: 0
	shininess: 25.6
Now loading: mouth
	diffuse: (0.093024 , 0.093024 , 0.093024)
	specular: (0.09302 , 0.09302 , 0.09302)
	emission: (0 , 0 , 0)
	ambient: (0 , 0 , 0)
	opacity: 0
	shininess: 25.6
Now loading: phong8
	diffuse: (0.8 , 0 , 0.0157333)
	specular: (1 , 0.156 , 0.175271)
	emission: (0 , 0 , 0)
	ambient: (0.171 , 0 , 0.003363)
	opacity: 0
	shininess: 44.3725
Done reading materials

Now loading group: 
Now loading children (10)
Now loading group: groundPlane_transform
	location(0, 0, 0)
	scale(12, 12, 1)
Now loading children (1)
Now loading group: groundPlane
Now loading children (0)
Done loading children for: groundPlane
Done loading children for: groundPlane_transform
Now loading group: persp
	location(14.5594, 60.0492, 120.321)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: perspShape
Done loading children for: persp
Now loading group: top
	location(0, 100, 0)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: topShape
Done loading children for: top
Now loading group: front
	location(0.218469, 6.06923, 100)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: frontShape
Done loading children for: front
Now loading group: side
	location(100, 1.31374, -0.315345)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: sideShape
Done loading children for: side
Now loading group: pointLight1
	location(19.8685, 12.2429, 13.8031)
	scale(1, 1, 1)
Now loading children (1)
Loading light: pointLightShape1
	Brightness: 0.8108
	Color: 1 , 1 , 1
Done loading children for: pointLight1
Now loading group: ambientLight1
	location(0, 0, -10.8379)
	scale(1, 1, 1)
Now loading children (1)
Loading light: ambientLightShape1
	Brightness: 0.4504
	Color: 1 , 1 , 1
Done loading children for: ambientLight1
Now loading group: defaultCamera
	location(-34.4947, 47.6243, 53.2919)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: mainCamera
Done loading children for: defaultCamera
Now loading group: theWorld
	location(0, 0, 0)
	scale(1, 1, 1)
Now loading children (5)
Now loading group: pPlane1
	location(0, 0, 0)
	scale(68.9339, 68.9339, 68.9339)
Now loading children (1)
Now loading: floor
	Num Vertices: 441
	Num Normals: 441
	Num UVs: 441
	Num face groups: 1
		Material: floorShader
		Num tris: 800
Done loading children for: pPlane1
Now loading group: television
	location(0, 8.47218, -28.1966)
	scale(16.7885, 11.2717, 4.10044)
Now loading children (1)
Now loading: televisionShape
	Num Vertices: 45
	Num Normals: 61
	Num UVs: 54
	Num face groups: 2
		Material: phong11
		Num tris: 32
		Material: inside_shirt
		Num tris: 54
Done loading children for: television
Now loading group: mirror
	location(-29.2825, 8.86913, -14.8943)
	scale(9.51705, 16.9363, 17.6371)
Now loading children (1)
Now loading: mirrorShape
	Num Vertices: 121
	Num Normals: 121
	Num UVs: 121
	Num face groups: 1
		Material: phong14
		Num tris: 200
Done loading children for: mirror
Now loading group: tree
	location(31.2742, 3.35312, -28.3175)
	scale(2.24253, 6.13197, 2.92101)
Now loading children (2)
Now loading: treeShape
	Num Vertices: 57
	Num Normals: 57
	Num UVs: 65
	Num face groups: 1
		Material: wood
		Num tris: 104
Now loading group: fronds
	location(-2.51608, 2.37182, 1.85596)
	scale(0.884534, 0.18907, 0.825562)
Now loading children (3)
Now loading group: frond3
	location(-0.0477809, -0.219737, 0.0233282)
	scale(1.81824, 0.154938, 1)
Now loading children (1)
Now loading: frondShape3
	Num Vertices: 60
	Num Normals: 184
	Num UVs: 66
	Num face groups: 1
		Material: phong13
		Num tris: 116
Done loading children for: frond3
Now loading group: frond2
	location(-0.0477809, -0.219737, -0.0799461)
	scale(1.81824, 0.154938, 1)
Now loading children (1)
Now loading: frondShape2
	Num Vertices: 60
	Num Normals: 184
	Num UVs: 66
	Num face groups: 1
		Material: phong13
		Num tris: 116
Done loading children for: frond2
Now loading group: frond1
	location(0.0416573, -0.219737, -0.028309)
	scale(1.81824, 0.154938, 1)
Now loading children (1)
Now loading: frondShape1
	Num Vertices: 60
	Num Normals: 184
	Num UVs: 66
	Num face groups: 1
		Material: phong13
		Num tris: 116
Done loading children for: frond1
Done loading children for: fronds
Done loading children for: tree
Now loading group: bodyTransform
	location(0, 0, 0)
	scale(1, 1, 1)
Now loading children (1)
Now loading group: fakeBodyTransform
	location(0, 5.73487, 0)
	scale(1.68559, 1.85455, 1.68559)
Now loading children (7)
Now loading: bodyMesh
	Num Vertices: 197
	Num Normals: 691
	Num UVs: 210
	Num face groups: 1
		Material: kegShader
		Num tris: 390
Now loading group: leftLegTransform
	location(1.83426, -1.62938, -0.103876)
	scale(0.499496, 1.35307, -0.593265)
Now loading children (3)
Now loading: leftLegTransformShape
	Num Vertices: 156
	Num Normals: 441
	Num UVs: 161
	Num face groups: 1
		Material: leather
		Num tris: 308
Now loading group: leftFootTransform
	location(0.628963, -1.02704, 0.644866)
	scale(1.10657, 0.365031, 1.71811)
Now loading children (2)
Now loading: leftFootTransformShape
	Num Vertices: 182
	Num Normals: 362
	Num UVs: 191
	Num face groups: 1
		Material: leather
		Num tris: 360
Now loading group: polySurfaceShape2
Now loading children (0)
Done loading children for: polySurfaceShape2
Done loading children for: leftFootTransform
Now loading group: polySurfaceShape1
Now loading children (0)
Done loading children for: polySurfaceShape1
Done loading children for: leftLegTransform
Now loading group: rightLegTransform
	location(-1.76996, -1.6303, -0.17287)
	scale(0.499368, 1.35341, 0.593265)
Now loading children (2)
Now loading: rightLegTransformShape
	Num Vertices: 156
	Num Normals: 441
	Num UVs: 161
	Num face groups: 1
		Material: leather
		Num tris: 308
Now loading group: rightFootTransform
	location(0.628831, -1.02571, 0.645681)
	scale(1.10657, 0.365031, 1.71811)
Now loading children (1)
Now loading: rightFootTransformShape
	Num Vertices: 182
	Num Normals: 362
	Num UVs: 191
	Num face groups: 1
		Material: leather
		Num tris: 360
Done loading children for: rightFootTransform
Done loading children for: rightLegTransform
Now loading group: headTransform
	location(0, 0.989928, 0)
	scale(0.593265, 0.539213, 0.593265)
Now loading children (8)
Now loading group: pCylinder5
	location(-1.64205, 1.5329, 1.2195)
	scale(0.378234, 0.378234, 0.378234)
Now loading children (1)
Now loading: pCylinderShape5
	Num Vertices: 32
	Num Normals: 62
	Num UVs: 34
	Num face groups: 1
		Material: inside_shirt
		Num tris: 60
Done loading children for: pCylinder5
Now loading group: pCylinder6
	location(1.74529, 1.5329, 1.2195)
	scale(0.378234, 0.378234, -0.378234)
Now loading children (2)
Now loading: pCylinderShape6
	Num Vertices: 32
	Num Normals: 62
	Num UVs: 34
	Num face groups: 1
		Material: inside_shirt
		Num tris: 60
Now loading group: polySurfaceShape3
Now loading children (0)
Done loading children for: polySurfaceShape3
Done loading children for: pCylinder6
Now loading group: pCylinder7
	location(1.50175, 1.81722, 1.2195)
	scale(1.1744, 0.162107, -1)
Now loading children (2)
Now loading: pCylinderShape7
	Num Vertices: 32
	Num Normals: 62
	Num UVs: 34
	Num face groups: 1
		Material: cigar1
		Num tris: 60
Now loading group: polySurfaceShape4
Now loading children (0)
Done loading children for: polySurfaceShape4
Done loading children for: pCylinder7
Now loading group: pCylinder4
	location(-1.48884, 1.81722, 1.2195)
	scale(1.1744, 0.162107, 1)
Now loading children (1)
Now loading: pCylinderShape4
	Num Vertices: 32
	Num Normals: 62
	Num UVs: 34
	Num face groups: 1
		Material: cigar1
		Num tris: 60
Done loading children for: pCylinder4
Now loading group: cigar
	location(0.630043, 0.391209, 1.0471)
	scale(0.361395, 0.361395, 0.361395)
Now loading children (1)
Now loading: cigarShape
	Num Vertices: 90
	Num Normals: 90
	Num UVs: 110
	Num face groups: 2
		Material: cigar1
		Num tris: 152
		Material: ember
		Num tris: 24
Done loading children for: cigar
Now loading group: mouth1
	location(0, 0.262385, 0.907462)
	scale(3.17655, 0.378443, 0.18414)
Now loading children (1)
Now loading: mouthShape1
	Num Vertices: 8
	Num Normals: 24
	Num UVs: 14
	Num face groups: 1
		Material: mouth
		Num tris: 12
Done loading children for: mouth1
Now loading group: cameraOnRobotsHead
	location(-0.036369, 1.64684, 0.777567)
	scale(1, 1, 1)
Now loading children (1)
Loading camera: headCamera
Done loading children for: cameraOnRobotsHead
Now loading group: headLamp
	location(0, 1.5803, 0)
	scale(1, 1, 1)
Now loading children (1)
Loading light: headLampShape
	Brightness: 0.3758
	Color: 1 , 1 , 1
Done loading children for: headLamp
Done loading children for: headTransform
Now loading group: leftShoulder
	location(1.50258, 0.405608, 0)
	scale(0.593265, 0.685529, 0.593265)
Now loading children (2)
Now loading: leftShoulderShape
	Num Vertices: 58
	Num Normals: 58
	Num UVs: 78
	Num face groups: 1
		Material: barrelShader
		Num tris: 112
Now loading group: leftForarm
	location(0, -1.32836, 0)
	scale(1, 1.2713, 0.786599)
Now loading children (2)
Now loading: leftForarmShape
	Num Vertices: 58
	Num Normals: 58
	Num UVs: 78
	Num face groups: 1
		Material: barrelShader
		Num tris: 112
Now loading group: polySurfaceShape7
Now loading children (0)
Done loading children for: polySurfaceShape7
Done loading children for: leftForarm
Done loading children for: leftShoulder
Now loading group: rightShoulder
	location(-1.48867, 0.405608, 7.32645e-16)
	scale(0.593, 0.685529, -0.593)
Now loading children (2)
Now loading: rightShoulderShape
	Num Vertices: 58
	Num Normals: 58
	Num UVs: 78
	Num face groups: 1
		Material: barrelShader
		Num tris: 112
Now loading group: rightForarm
	location(0, -1.32836, 0)
	scale(1, 1.2713, 0.786599)
Now loading children (3)
Now loading: rightForarmShape
	Num Vertices: 58
	Num Normals: 58
	Num UVs: 78
	Num face groups: 1
		Material: barrelShader
		Num tris: 112
Now loading group: polySurfaceShape8
Now loading children (0)
Done loading children for: polySurfaceShape8
Now loading group: redCup
	location(0.0248949, -2.16929, -0.0333705)
	scale(0.393682, 0.393665, 0.30967)
Now loading children (1)
Now loading: redCupShape
	Num Vertices: 31
	Num Normals: 46
	Num UVs: 33
	Num face groups: 1
		Material: phong8
		Num tris: 45
Done loading children for: redCup
Done loading children for: rightForarm
Done loading children for: rightShoulder
Now loading group: b33rText
	location(1.69147, 0.601089, -1.18055)
	scale(0.126031, 0.114549, -0.126031)
Now loading children (4)
Now loading group: Trim_Char_B_1_1
	location(-2.79583e-17, -1.2087, 1.04815e-15)
	scale(1.48437, 1.48437, 1.48437)
Now loading children (1)
Now loading: Trim_Char_B_1_1Shape
	Num Vertices: 104
	Num Normals: 104
	Num UVs: 104
	Num face groups: 1
		Material: phong8
		Num tris: 127
Done loading children for: Trim_Char_B_1_1
Now loading group: Trim_Char_3_1_1
	location(-1.26385e-17, -0.546389, 1.04655e-15)
	scale(1, 1, 1)
Now loading children (1)
Now loading: Trim_Char_3_1_1Shape
	Num Vertices: 109
	Num Normals: 109
	Num UVs: 109
	Num face groups: 1
		Material: phong8
		Num tris: 135
Done loading children for: Trim_Char_3_1_1
Now loading group: Trim_Char_3_2_1
	location(-1.78655, 0.666451, 2.3864e-15)
	scale(1.09613, 1.09613, 1.09613)
Now loading children (1)
Now loading: Trim_Char_3_2_1Shape
	Num Vertices: 109
	Num Normals: 109
	Num UVs: 109
	Num face groups: 1
		Material: phong8
		Num tris: 135
Done loading children for: Trim_Char_3_2_1
Now loading group: Trim_Char_R_1_1
	location(26.4384, -0.866889, 1.97522)
	scale(1.39209, 1.39209, -1.39209)
Now loading children (2)
Now loading: Trim_Char_R_1_1Shape
	Num Vertices: 92
	Num Normals: 92
	Num UVs: 92
	Num face groups: 1
		Material: phong8
		Num tris: 97
Now loading group: polySurfaceShape9
Now loading children (0)
Done loading children for: polySurfaceShape9
Done loading children for: Trim_Char_R_1_1
Done loading children for: b33rText
Done loading children for: fakeBodyTransform
Done loading children for: bodyTransform
Done loading children for: theWorld
Now loading group: crystalTree
	location(-10.7127, -1.20907, 32.053)
	scale(1.94424, 1.94424, 1.94424)
Now loading children (4)
Now loading: crystalTreeShape
	Num Vertices: 362
	Num Normals: 362
	Num UVs: 388
	Num face groups: 1
		Material: phong16
		Num tris: 720
Now loading group: pSphere1
	location(-0.0154347, 12.5187, -0.862191)
	scale(3.49674, 0.438264, 3.49674)
Now loading children (1)
Now loading: pSphereShape1
	Num Vertices: 26
	Num Normals: 108
	Num UVs: 30
	Num face groups: 1
		Material: phong15
		Num tris: 48
Done loading children for: pSphere1
Now loading group: pSphere2
	location(-5.50557, 9.70788, 6.12032)
	scale(3.49674, 0.438264, 3.49674)
Now loading children (2)
Now loading: pSphereShape2
	Num Vertices: 26
	Num Normals: 108
	Num UVs: 30
	Num face groups: 1
		Material: phong15
		Num tris: 48
Now loading group: polySurfaceShape11
Now loading children (0)
Done loading children for: polySurfaceShape11
Done loading children for: pSphere2
Now loading group: pSphere3
	location(4.54648, 10.4957, 4.70059)
	scale(3.49674, 0.438264, 3.49674)
Now loading children (2)
Now loading: pSphereShape3
	Num Vertices: 26
	Num Normals: 108
	Num UVs: 30
	Num face groups: 1
		Material: phong15
		Num tris: 48
Now loading group: polySurfaceShape10
Now loading children (0)
Done loading children for: polySurfaceShape10
Done loading children for: pSphere3
Done loading children for: crystalTree
Done loading children for: 
Next tag: 255
